Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Dunkukaa Mekum's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dunkukaa Mekum fail to help. Gain an Enemy. |
1 |
21 |
Psychologically damaged by Dunkukaa Mekum's time in the scouts. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Dunkukaa Mekum's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dunkukaa Mekum fail to help. Gain an Enemy. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Dunkukaa Mekum spend a great deal of time on the fringes of Charted Space. |
3 |
29 |
Gain a contact in an alien race. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Infantry (Army). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Dunkukaa Mekum run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Became a Citizen (Colonist). |
5 |
35 |
Political upheaval strikes Dunkukaa Mekum's homeworld, and Dunkukaa Mekum is caught up in the revolution. |
5 |
37 |
Promoted to Citizen (Colonist) rank 1. |
6 |
37 |
Continued as Citizen (Colonist). |
6 |
38 |
Dunkukaa Mekum learn something Dunkukaa Mekum should not have – a corporate secret, a political scandal – which Dunkukaa Mekum can profit from illegally. |
6 |
38 |
Gain a criminal contact. |
6 |
41 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
41 |
Voluntarily left Colonist |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
45 |
Drafted into Courier |
8 |
45 |
Returned to Scout (Courier). |
8 |
47 |
Dunkukaa Mekum's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dunkukaa Mekum fail to help. Gain an Enemy. |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
49 |
Continued as Scout (Courier). |
9 |
51 |
Dunkukaa Mekum's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dunkukaa Mekum fail to help. Gain an Enemy. |
9 |
51 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
9 |
53 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
10 |
53 |
Attempted to change assignments. |
10 |
53 |
Failed to qualify for Surveyor (Scout). |
10 |
53 |
Continued as Scout (Courier). |
10 |
57 |
Spend several years jumping from world to world in Dunkukaa Mekum's scout ship. |
10 |
57 |
Promoted to Scout (Courier) rank 4. |