Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A good deal ensures Dwight Jones is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
26 |
Became a Scout (Explorer). |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Established a network of contacts. Gain 2 contacts. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
An investigation takes on a dangerous turn. |
5 |
38 |
Hard times caused by a lack of interstellar trade costs Dwight Jones's job. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
38 |
Voluntarily left Law Enforcement |
6 |
38 |
Became a Entertainer (Performer). |
6 |
41 |
Dwight Jones is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
45 |
Moved to a new world. |
7 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
48 |
Dwight Jones do not know what happened to Dwight Jones. There is a gap in Dwight Jones's memory. |
9 |
48 |
Failed to qualify for Broker (Merchant). |
9 |
48 |
Switched to Drifter (Scavenger). |
9 |
52 |
Find valuable salvage. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
53 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
57 |
Dwight Jones aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |