Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Enforcer) with previous rank. |
3 |
27 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Voluntarily left Enforcer |
4 |
30 |
Failed to qualify for Scientist (Scholar). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Encounter a Psionic institute. |
4 |
32 |
Tested for psionic powers |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Failed to qualify for Merchant Academy. |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Scout (Explorer). |
7 |
46 |
Edmond Morvell spend a great deal of time on the fringes of Charted Space. |
7 |
46 |
Edmond Morvell's ship is damaged, and Edmond Morvell have to hitch-hike Edmond Morvell's way back across the stars to the nearest scout base. |
7 |
46 |
Gain 6 Contacts. Gain 2 Enemies. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Switched to Scout (Surveyor) with previous rank. |
8 |
50 |
Edmond Morvell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Edmond Morvell fail to help. Gain an Enemy. |
8 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
50 |
Continued as Scout (Surveyor). |
9 |
53 |
Edmond Morvell discover a world, item or information of worth to the Imperium. |
9 |
54 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
54 |
Continued as Scout (Surveyor). |
10 |
57 |
Edmond Morvell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Edmond Morvell fail to help. Gain an Enemy. |
10 |
57 |
Psychologically damaged by Edmond Morvell's time in the scouts. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Retired at age 58. |