Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Moved to a new world. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
4 |
29 |
Failed to qualify for Colonist (Citizen). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
33 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Became a Scout (Explorer). |
5 |
35 |
Edmond Reid's ship is damaged, and Edmond Reid have to hitch-hike Edmond Reid's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 1 Contacts. Gain 2 Enemies. |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
39 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
41 |
Accused of a crime |
7 |
43 |
Promoted to Drifter (Wanderer) rank 4. |
8 |
43 |
Became a Prisoner (Thug). |
8 |
45 |
Accused of assaulting a prison guard. |
9 |
47 |
Continued as Prisoner (Thug). |
9 |
48 |
Special Duty. |
9 |
51 |
Promoted to Prisoner (Thug) rank 1. |
9 |
51 |
Paroled from prison. |
10 |
51 |
Became a Merchant (Broker). |
10 |
55 |
A sudden war destroys Edmond Reid's trade routes and contacts, forcing Edmond Reid to flee that region of space. |
10 |
55 |
Gain rebels as Enemy |
11 |
55 |
Switched to Drifter (Scavenger). |
11 |
59 |
Find valuable salvage. |
11 |
59 |
Promoted to Drifter (Scavenger) rank 1. |