Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Commanding officer takes an interest in Egbert McRae's career. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Gained a contact. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Abuse Egbert McRae's position for profit. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Navy (Flight) with previous rank. |
5 |
37 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Given specialist training in vehicles. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Egbert McRae went above and beyond the call of duty. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
51 |
Find valuable salvage. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
59 |
Egbert McRae run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |