Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
A job goes wrong, forcing Elza Douglas to flee off-planet. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Betrayed by a friend. One of Elza Douglas's Contacts or Allies betrays Elza Douglas, ending Elza Douglas's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
27 |
Gain Enemy if Elza Douglas don't already have one. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attacked by enemies that Elza Douglas easily defeat. |
4 |
33 |
Gain Enemy if Elza Douglas don't already have one. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Survived a risky adventure but gained nothing. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Find valuable salvage. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
43 |
Amnesia. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 4. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Promoted to Drifter (Wanderer) rank 5. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Citizen (Colonist). |
9 |
54 |
Hard times caused by a lack of interstellar trade costs Elza Douglas Elza Douglas's job. |
10 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |