Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Evans Burke's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A good deal ensures Evans Burke is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
34 |
Became a Scout (Courier). |
5 |
35 |
Evans Burke's ship is damaged, and Evans Burke have to hitch-hike Evans Burke's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 3 Contacts. Gain 2 Enemies. |
6 |
35 |
Became a Citizen (Colonist). |
6 |
37 |
Evans Burke learn something Evans Burke should not have – a corporate secret, a political scandal – which Evans Burke can profit from illegally. |
6 |
39 |
Promoted to Citizen (Colonist) rank 1. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
43 |
Evans Burke's business expands, Evans Burke's corporation grows, or the colony thrives. |
7 |
43 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Citizen (Colonist). |
8 |
45 |
Victim of a crime |
8 |
47 |
Forced to muster out. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired. |
9 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Good fortune. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
59 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |