Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A good deal ensures Gabe Harvey is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Entertainer (Artist). |
5 |
37 |
Public opinion turns on Gabe Harvey. |
6 |
37 |
Failed to qualify for Infantry (Army). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
40 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
7 |
40 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Army (Cavalry) with the new title Private. |
7 |
41 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
41 |
Gain rebels as Enemy |
8 |
41 |
Became a Citizen (Worker). |
8 |
45 |
A revolution, attack or other unusual event throws Gabe Harvey's life into chaos, forcing Gabe Harvey to leave the planet. |
9 |
45 |
Switched to Drifter (Wanderer). |
9 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Moved to a new world. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |