Retired Experienced Broker General Hart  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 60 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 5 (-1)111965
Directionless
 
Skills
Admin 0
Advocate 1
Astrogation 1
Athletics 0
Broker 1
Carouse 0
Deception 1
Electronics (Computers) 1
Gun Combat 0
Gunner (Turret) 1
Jack-of-All-Trades 1
Language 0
Mechanic 2
Persuade 0
Pilot 0
Profession (Sports/Golf) 1
Profession (Hostile Environment/Low-G) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 25
Rogue Thief 01
Navy Line/Crew Able Spacehand12
Drifter Barbarian 02
Merchant Broker Experienced Broker32
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Sherman Fitzgerald Rival 1 2 1 1 Libert (M/17)
Sherman Fitzgerald belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 General Hart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 22 Became a Rogue (Thief).
2 24 A job goes wrong, forcing General Hart to flee off-planet.
3 24 Failed to qualify for Marine Support (Marine).
3 24 Submitted to the draft.
3 24 Became a Navy (Line/Crew) with the new title Crewman.
3 28 Contact with Government.
3 28 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
4 28 Continued as Navy (Line/Crew).
4 30 During a battle, defeat or victory depends on General Hart's actions. General Hart actions lead to an honorabe discharge.
5 30 Switched to Drifter (Barbarian).
5 32 Scarred. Fully recovered. Owe 10,000 for medical bills.
6 32 Failed to qualify for Merchant Academy.
6 32 Returned to Drifter (Scavenger).
6 36 Scarred. Fully recovered. Owe 10,000 for medical bills.
6 36 Promoted to Drifter (Scavenger) rank 1.
7 36 Continued as Drifter (Scavenger).
7 37 Find valuable salvage.
8 40 Continued as Drifter (Scavenger).
8 44 Moved to a new world.
8 44 Forced to continue current assignment.
8 44 Promoted to Drifter (Scavenger) rank 2.
9 44 Continued as Drifter (Scavenger).
9 46 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 46 Failed to qualify for Merchant Academy.
10 46 Returned to Drifter (Barbarian).
10 47 Lost eye or limb. Owe 2,500 for medical bills.
11 47 Entered Merchant Academy with the Business curriculum.
11 48 A prank goes horribly wrong. Gain a Rival.
11 51 Graduated.
12 51 Became a Merchant (Broker).
12 51 Promoted to Merchant (Broker) rank 1.
12 52 Good fortune
12 55 Promoted to Merchant (Broker) rank 2.
13 55 Aging Crisis. Owe 20,000 for medical bills.
13 55 Retired at age 55.
13 55 Continued as Merchant (Broker).
13 58 Given advanced training in a specialist field
13 59 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
14 59 Aging Crisis. Owe 40,000 for medical bills.
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