Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Suffered a deep tragedy. |
1 |
20 |
Dropped out of university. |
2 |
20 |
Failed to qualify for Thief (Rogue). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Drafted into Merchant Marine |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Given advanced training in a specialist field |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Embroiled in legal trouble. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Glover Parker's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
38 |
Glover Parker do not know what happened to Glover Parker. There is a gap in Glover Parker's memory. |
7 |
38 |
Became a Citizen (Corporate). |
7 |
40 |
Glover Parker learn something Glover Parker should not have – a corporate secret, a political scandal – which Glover Parker can profit from illegally. |
7 |
42 |
Promoted to Citizen (Corporate) rank 1. |
8 |
42 |
Continued as Citizen (Corporate). |
8 |
46 |
Glover Parker rise to a position of power in Glover Parker's colony or corporation. |
8 |
46 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
46 |
Continued as Citizen (Corporate). |
9 |
47 |
Glover Parker learn something Glover Parker should not have – a corporate secret, a political scandal – which Glover Parker can profit from illegally. |
9 |
50 |
Promoted to Citizen (Corporate) rank 3. |
10 |
50 |
Continued as Citizen (Corporate). |
10 |
52 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Citizen (Corporate). |
11 |
57 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |