Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Gus Murphy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
23 |
Established a network of contacts. Gain 3 contacts. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
29 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
30 |
Moved to a new world. |
4 |
33 |
Promoted to Agent (Intelligence) rank 3. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
34 |
Gus Murphy went above and beyond the call of duty. |
5 |
37 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
6 |
37 |
Continued as Agent (Intelligence). |
6 |
39 |
Severely injured. Fully recovered. |
7 |
39 |
Became a Citizen (Worker). |
7 |
40 |
Spent time maintaining and using heavy vehicles. |
7 |
43 |
Promoted to Citizen (Worker) rank 1. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
44 |
Gus Murphy learn something Gus Murphy should not have – a corporate secret, a political scandal – which Gus Murphy can profit from illegally. |
8 |
47 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
50 |
A revolution, attack or other unusual event throws Gus Murphy's life into chaos, forcing Gus Murphy to leave the planet. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired. |
10 |
54 |
A new romantic starts. Gain an Ally. |
11 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |