Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes wrong; Gustave Head and several others are captured and mistreated by the enemy. Gain Gustave Head's jailer as an Enemy. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
24 |
Criticised a questionable political leader on Gustave Head's homeworld, causing his downfall. Gain an Enemy |
2 |
24 |
Gustave Head is forced out because of censorship or controversy. What truth did Gustave Head get too close to? |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Entertainer (Performer) rank 2. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
Gustave Head is forced out because of censorship or controversy. What truth did Gustave Head get too close to? |
5 |
34 |
Became a Scout (Courier). |
5 |
37 |
Gustave Head inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
37 |
Failed to qualify for Corporate Agent (Agent). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
43 |
Good fortune |
7 |
45 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
46 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Gustave Head secretly provide religious rites for a dying leader or noble, although they do not share Gustave Head's faith. Gain an Ally in the family and a Rival who disagrees with Gustave Head's choice. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Gustave Head refused an offer of inducements to betray Gustave Head's faith. Gain 6 enemies. |
10 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
Gustave Head secretly provide religious rites for a dying leader or noble, although they do not share Gustave Head's faith. Gain an Ally in the family and a Rival who disagrees with Gustave Head's choice. |
11 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |