Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Suffer from a life-threatening illness. |
5 |
34 |
Became a Scout (Explorer). |
5 |
35 |
Harris Hunter's ship is damaged, and Harris Hunter have to hitch-hike Harris Hunter's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 5 Contacts. Gain 1 Enemies. |
6 |
35 |
Failed to qualify for Physician (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Navy (Flight) with the new title Crewman. |
6 |
36 |
Harris Hunter foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
39 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
39 |
Continued as Navy (Flight). |
7 |
42 |
Vessel participates in a notable military engagement. |
7 |
43 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
8 |
43 |
Continued as Navy (Flight). |
8 |
47 |
Vessel participates in a diplomatic mission. |
8 |
47 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
9 |
47 |
Continued as Navy (Flight). |
9 |
48 |
During a battle, defeat or victory depends on Harris Hunter's actions. Harris Hunter actions lead to an honorabe discharge. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Opponents of Harris Hunter's belief system ambush Harris Hunter. |
10 |
51 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
52 |
Victim of a crime. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |