Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Gained a contact. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Harry Mulvahil's Contacts or Allies betrays Harry Mulvahil, ending Harry Mulvahil's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Entertainer (Artist). |
4 |
29 |
Win a prestigious prize. |
4 |
32 |
Promoted to Entertainer (Artist) rank 1. |
5 |
32 |
Voluntarily left Artist |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Go undercover to investigate an enemy. |
6 |
38 |
A crime lord considers Harry Mulvahil his protégé. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Go undercover to investigate an enemy. |
7 |
42 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Scout (Surveyor). |
8 |
46 |
Harry Mulvahil have no idea what happened to Harry Mulvahil – they found Harry Mulvahil's ship drifting on the fringes of friendly space. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Good fortune. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |