Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
25 |
Gain Enemy if Harve Diaz don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 3. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Find Ancient Technology. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Citizen (Worker). |
6 |
41 |
Scarred. Owe 2,500 for medical bills. |
7 |
41 |
Failed to qualify for Law Enforcement (Agent). |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
44 |
Attacked by enemies and injured. |
7 |
44 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
44 |
Gain Enemy if Harve Diaz don't already have one. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
48 |
Suffer from a life-threatening illness. |
9 |
48 |
Became a Scout (Courier). |
9 |
50 |
Harve Diaz inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
50 |
Became a Merchant (Free Trader). |
10 |
54 |
A sudden war destroys Harve Diaz's trade routes and contacts, forcing Harve Diaz to flee that region of space. |
10 |
54 |
Gain rebels as Enemy |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
58 |
Harve Diaz secretly provide religious rites for a dying leader or noble, although they do not share Harve Diaz's faith. Gain an Ally in the family and a Rival who disagrees with Harve Diaz's choice. |
11 |
58 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |