Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Injured. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
32 |
Spent time maintaining and using heavy vehicles. |
4 |
34 |
Promoted to Citizen (Corporate) rank 1. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
40 |
Failed to qualify for Field Researcher (Scholar). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Retired. |
8 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Birth or Death involving a family member or close friend. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |