Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
Moved to a new world. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Voluntarily left Corporate |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
Hard times caused by a lack of interstellar trade costs Hillard Hoddle Hillard Hoddle's job. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Hillard Hoddle went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Hillard Hoddle's work ends up coming home with Hillard Hoddle, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
35 |
Switched to Citizen (Colonist). |
6 |
36 |
Hillard Hoddle learn something Hillard Hoddle should not have – a corporate secret, a political scandal – which Hillard Hoddle can profit from illegally. |
6 |
36 |
Gain a criminal contact. |
6 |
39 |
Promoted to Citizen (Colonist) rank 1. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
43 |
Gained a contact. |
7 |
43 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
43 |
Continued as Citizen (Colonist). |
8 |
44 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
9 |
44 |
Became a Entertainer (Artist). |
9 |
45 |
Public opinion turns on Hillard Hoddle. |
10 |
45 |
Became a Drifter (Scavenger). |
10 |
49 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Drifter (Scavenger). |
11 |
52 |
Attacked by enemies that Hillard Hoddle easily defeat. |
11 |
52 |
Gain Enemy if Hillard Hoddle don't already have one. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Continued as Drifter (Scavenger). |
12 |
57 |
Promoted to Drifter (Scavenger) rank 2. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |