Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
22 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Irvin Morgan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Injured. |
4 |
30 |
Gain Enemy if Irvin Morgan don't already have one. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Attacked by enemies that Irvin Morgan easily defeat. |
5 |
34 |
Gain Enemy if Irvin Morgan don't already have one. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
41 |
Irvin Morgan do not know what happened to Irvin Morgan. There is a gap in Irvin Morgan's memory. |
8 |
41 |
Failed to qualify for Corporate Agent (Agent). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Army (Army Support) with the new title Private. |
8 |
43 |
Advanced training in a specialist field |
9 |
45 |
Attempted to change assignments. |
9 |
45 |
Failed to qualify for Cavalry (Army). |
9 |
45 |
Continued as Army (Army Support). |
9 |
46 |
Unit is slaughtered in a disastrous battle, for which Irvin Morgan blame Irvin Morgan's commander. Gain commander as Enemy. |
10 |
46 |
Switched to Drifter (Wanderer). |
10 |
50 |
Suffer from a life-threatening illness. |
11 |
50 |
Failed to qualify for Courier (Scout). |
11 |
50 |
Continued as Drifter (Wanderer). |
11 |
51 |
Betrayed by a friend. One of Irvin Morgan's Contacts or Allies betrays Irvin Morgan, ending Irvin Morgan's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
54 |
Irvin Morgan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
54 |
Retired. |
13 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |