Junior Project Worker Irving Moore  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 60 M 6 (0) 5 (-1) 2 (-2) 7 (0) 4 (-1) 3 (-1)652743
Careless of Social Rules, Harelip, Lanky stature
 
Skills
Art (Presentation) 0
Broker 1
Carouse 1
Drive 0
Electronics 0
Language (Vilani (1st Imperium)) 1
Language (Zdetl (Zhodani)) 1
Leadership 1
Melee (Unarmed) 1
Persuade 2
Profession (Worker/Civil Engineering) 1
Science (Life Sciences) 0
Stealth 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 12
Drifter Barbarian 13
Merchant Broker 14
Believer Missionary/Humanitarian Junior Project Worker02
 
Name Type Affinity Enmity Power Influence Species
Garfield Monaghan Rival 1 1 0 0 Kargol (M/26)
Emerson Ede Rival 1 2 0 5 Kargol (M/67)
Loren Barry Contact 2 1 0 2 Kargol (M/77)
Vincent Dart Ally 1 0 3 0 Kargol (M/23)
Trudie Damyon Ally 2 0 0 0 Darrian, Imperium (F/53)
Althea Walla Ally 2 0 2 1 Kargol (F/34)
Rolland McNab Rival 2 0 1 1 Hanen (M/37)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 25 Bankrupted by a rival. Gain the other trader as a Rival.
3 25 Failed to qualify for Army Support (Army).
3 25 Became a Drifter (Barbarian).
3 29 Amnesia.
3 29 Promoted to Drifter (Barbarian) rank 1.
4 29 Continued as Drifter (Barbarian).
4 30 Attempted a risky adventure and was injured.
4 30 Nearly killed. Owe 7,500 for medical bills.
5 33 Continued as Drifter (Barbarian).
5 36 Scarred. Owe 2,500 for medical bills.
6 36 Switched to Merchant (Broker).
6 39 Make an unexpected connection outside Irving Moore's normal circles. Gain a Contact.
7 40 Continued as Merchant (Broker).
7 42 Given advanced training in a specialist field
7 44 Promoted to Merchant (Broker) rank 1.
8 44 Continued as Merchant (Broker).
8 46 Befriend a useful ally in one sphere. Gain an Ally.
9 48 Continued as Merchant (Broker).
9 52 A series of bad deals and decisions force Irving Moore into bankruptcy. Irving Moore salvages what Irving Moore can.
10 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 56 Irving Moore is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
11 56 Continued as Believer (Missionary/Humanitarian).
11 60 Irving Moore secretly provide religious rites for a dying leader or noble, although they do not share Irving Moore's faith. Gain an Ally in the family and a Rival who disagrees with Irving Moore's choice.
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