Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
Widely recognized. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Serve as the courier for an important message from the Imperium. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Irving Young inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
29 |
Became a Rogue (Enforcer). |
4 |
33 |
Good fortune |
4 |
33 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Rogue (Thief) with previous rank. |
5 |
37 |
A police detective or rival criminal forces Irving Young to flee and vows to hunt Irving Young down. Gain an Enemy. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Irving Young aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
38 |
Failed to qualify for Performer (Entertainer). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
39 |
Irving Young is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
39 |
Became a Drifter (Scavenger). |
8 |
40 |
Attempted a risky adventure and was sent to prison. |
8 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
43 |
Became a Prisoner (Thug). |
9 |
46 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
10 |
47 |
Switched to Prisoner (Inmate) with previous rank. |
10 |
48 |
Failed to escaped from prison. |
11 |
51 |
Switched to Prisoner (Fixer) with previous rank. |
11 |
53 |
Special Duty. |
11 |
55 |
Promoted to Prisoner (Fixer) rank 1. |
12 |
55 |
Continued as Prisoner (Fixer). |
12 |
56 |
A guard takes a dislike to Irving Young. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Retired at age 59. |