Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Spend several years jumping from world to world in Jeffrey Norman's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Jeffrey Norman's scout ship. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
29 |
Spend several years jumping from world to world in Jeffrey Norman's scout ship. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
34 |
Jeffrey Norman have no idea what happened to Jeffrey Norman – they found Jeffrey Norman's ship drifting on the fringes of friendly space. |
5 |
34 |
Became a Merchant (Broker). |
5 |
37 |
Jeffrey Norman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
37 |
Became a Citizen (Worker). |
6 |
40 |
Jeffrey Norman learn something Jeffrey Norman should not have – a corporate secret, a political scandal – which Jeffrey Norman can profit from illegally. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
45 |
Jeffrey Norman's business expands, Jeffrey Norman's corporation grows, or the colony thrives. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
49 |
Promoted to Citizen (Worker) rank 1. |
9 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Continued as Citizen (Worker). |
9 |
52 |
Spent time maintaining and using heavy vehicles. |
9 |
53 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Continued as Citizen (Worker). |
10 |
54 |
Jeffrey Norman's business expands, Jeffrey Norman's corporation grows, or the colony thrives. |
10 |
57 |
Forced to muster out. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |