Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Jennings McNamara's ship is damaged, and Jennings McNamara have to hitch-hike Jennings McNamara's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 6 Contacts. Gain 3 Enemies. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
23 |
Make an unexpected connection outside Jennings McNamara's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Accused of a crime |
4 |
30 |
Became a Prisoner (Thug). |
4 |
31 |
Vocational Training. |
5 |
34 |
Continued as Prisoner (Thug). |
5 |
35 |
Vocational Training. |
6 |
38 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
42 |
Nearly killed. Owe 30,000 for medical bills. |
7 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Prisoner (Fixer). |
7 |
44 |
A guard takes a dislike to Jennings McNamara. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
46 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
50 |
Beaten by a prison gang. |
8 |
50 |
Severely injured. Owe 15,000 for medical bills. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Continued as Prisoner (Inmate). |
9 |
52 |
Scarred. Owe 5,000 for medical bills. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Returned to Prisoner (Thug). |
10 |
55 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |