Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
27 |
Failed to qualify for Intelligence (Agent). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Scout (Surveyor). |
5 |
34 |
Spend several years jumping from world to world in Jerry Connell's scout ship. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
36 |
Psychologically damaged by Jerry Connell's time in the scouts. |
7 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
36 |
Became a Drifter (Wanderer). |
7 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Jerry Connell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
41 |
Switched to Drifter (Scavenger). |
9 |
43 |
Encounter a Psionic institute. |
9 |
43 |
Tested for psionic powers |
10 |
45 |
Continued as Drifter (Scavenger). |
10 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
49 |
Continued as Drifter (Scavenger). |
11 |
53 |
Find an Alien Artifact. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Voluntarily left Scavenger |
12 |
53 |
Returned to Believer (Holy Warrior). |
12 |
55 |
Jerry Connell faith is shaken. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |