Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a notable military engagement. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Jim Carbey foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Special assignment or duty on board ship. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Merchant (Broker). |
4 |
32 |
A series of bad deals and decisions force Jim Carbey into bankruptcy. Jim Carbey salvages what Jim Carbey can. |
5 |
32 |
Became a Agent (Intelligence). |
5 |
33 |
Go undercover to investigate an enemy. |
5 |
33 |
A revolution, attack or other unusual event throws Jim Carbey's life into chaos, forcing Jim Carbey to leave the planet. |
5 |
36 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
37 |
Accepted a deal with criminal or other figure under investigation. |
7 |
37 |
Failed to qualify for Free Trader (Merchant). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Marine (Marine Support) with the new title Marine. |
7 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
41 |
Continued as Marine (Marine Support). |
8 |
45 |
Assigned to an assault on an enemy fortress. |
9 |
45 |
Continued as Marine (Marine Support). |
9 |
49 |
On the front lines of a planetary assault and occupation. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Became a Drifter (Wanderer). |
10 |
52 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
54 |
Attempted a risky adventure and was injured. |
11 |
54 |
Scarred. Owe 2,500 for medical bills. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired at age 57. |