Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
2 |
21 |
Became a Citizen (Worker). |
2 |
23 |
Advanced training in a specialist field. |
3 |
25 |
Voluntarily left Worker |
3 |
25 |
Failed to qualify for Ground Assault (Marine). |
3 |
25 |
Returned to Drifter (Wanderer). |
3 |
27 |
Find valuable salvage. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
31 |
Find Ancient Technology. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Betrayed by a friend. One of Juan Caldwell's Contacts or Allies betrays Juan Caldwell, ending Juan Caldwell's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Failed to qualify for Worker (Citizen). |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
7 |
41 |
Became a Entertainer (Journalist). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
45 |
Voluntarily left Journalist |
8 |
45 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
48 |
Juan Caldwell manipulate and charm Juan Caldwell's way through high society. Gain a Rival and an Ally. |
9 |
49 |
Continued as Noble (Administrator). |
9 |
53 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 |
53 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
10 |
53 |
Attempted to change assignments. |
10 |
53 |
Switched to Noble (Dilettante) with previous rank. |
10 |
57 |
Inherit a gift from a rich relative. |