Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Gained a contact. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Judd Davis spend a great deal of time on the fringes of Charted Space. |
2 |
24 |
Judd Davis have no idea what happened to Judd Davis – they found Judd Davis's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
When dealing with an alien race, Judd Davis botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Judd Davis's ship is damaged, and Judd Davis have to hitch-hike Judd Davis's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 5 Contacts. Gain 3 Enemies. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Judd Davis's Contacts or Allies betrays Judd Davis, ending Judd Davis's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Imperial trade restrictions force Judd Davis out of business. |
6 |
33 |
Became a Entertainer (Journalist). |
6 |
37 |
Join homeworld’s celebrity circles |
6 |
37 |
Gain a contact |
6 |
37 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
37 |
Continued as Entertainer (Journalist). |
7 |
39 |
Expose or are involved in a scandal of some sort. |
8 |
39 |
Failed to qualify for Merchant Academy. |
8 |
39 |
Returned to Drifter (Scavenger). |
8 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
43 |
Continued as Drifter (Scavenger). |
9 |
44 |
Find an Alien Artifact. |
10 |
47 |
Continued as Drifter (Scavenger). |
10 |
48 |
Judd Davis do not know what happened to Judd Davis. There is a gap in Judd Davis's memory. |
11 |
48 |
Returned to Merchant (Merchant Marine). |
11 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
52 |
Forced to continue current assignment. |
11 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Continued as Merchant (Merchant Marine). |
12 |
54 |
Given advanced training in a specialist field |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Continued as Merchant (Merchant Marine). |
13 |
60 |
A good deal ensures Judd Davis is living the high life for a few years. |
13 |
60 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |