Retired Crewman Karl Ahern  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 60 M 1 (-2) 1 (-2) 3 (-1) 7 (0) 7 (0) 7 (0)113777
Straightforward, Squeamish
 
Skills
Animals 0
Broker 1
Deception 2
Drive 0
Electronics 0
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Persuade 2
Pilot 0
Profession (Freeloader/Security) 1
Recon 1
Science (Space Sciences/Planetology) 2
Seafarer 0
Stealth 0
Steward 0
Streetwise 1
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Drifter Wanderer 22
Drifter Scavenger 11
Drifter Barbarian 03
Merchant Free Trader 24
 
Name Type Affinity Enmity Power Influence Species
Virgil Palmer Ally 1 0 1 1 Ayansh'i (M/77)
Virgil Palmer is out of contact doing something interesting but not suspicious.
Milton Walla Contact 2 1 0 0 Ayansh'i (M/19)
Milton Walla is diminished in both power and influence.
 
Term Age History
1 18 Failed to qualify for Physician (Scholar).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 A series of bad deals and decisions force Karl Ahern into bankruptcy. Karl Ahern salvages what Karl Ahern can.
2 21 Failed to qualify for Courier (Scout).
2 21 Became a Drifter (Wanderer).
2 25 Promoted to Drifter (Wanderer) rank 1.
3 25 Continued as Drifter (Wanderer).
3 27 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 29 Promoted to Drifter (Wanderer) rank 2.
4 29 Voluntarily left Wanderer
4 29 Failed to qualify for Flight (Navy).
4 29 Switched to Drifter (Scavenger).
4 30 Offered job by a patron. Now owe him a favor.
4 33 Promoted to Drifter (Scavenger) rank 1.
5 33 Failed to qualify for Merchant Academy.
5 33 Switched to Drifter (Barbarian).
5 35 Find Ancient Technology.
6 37 Continued as Drifter (Barbarian).
6 40 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
7 40 Switched to Merchant (Free Trader).
8 44 Continued as Merchant (Free Trader).
8 48 Given advanced training in a specialist field
8 48 Promoted to Merchant (Free Trader) rank 1.
9 48 Continued as Merchant (Free Trader).
9 49 Make an unexpected connection outside Karl Ahern's normal circles. Gain a Contact.
10 52 Continued as Merchant (Free Trader).
10 53 Moved to a new world.
10 56 Promoted to Merchant (Free Trader) rank 2.
11 56 Voluntarily left Free Trader
11 56 Returned to Drifter (Barbarian).
11 58 Drafted into Engineer/Gunner
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Retired at age 60.
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