Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Ken Reid easily defeat. |
1 |
22 |
Gain Enemy if Ken Reid don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attempted a risky adventure and was wildly successful. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Good fortune |
6 |
42 |
Promoted to Drifter (Wanderer) rank 4. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Ken Reid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
46 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
49 |
Birth or Death involving a family member or close friend. |
8 |
50 |
Promoted to Noble (Dilettante) rank 1. |
9 |
50 |
Voluntarily left Dilettante |
9 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
53 |
Ken Reid secretly provide religious rites for a dying leader or noble, although they do not share Ken Reid's faith. Gain an Ally in the family and a Rival who disagrees with Ken Reid's choice. |
9 |
54 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
54 |
Continued as Believer (Mainstream Believer). |
10 |
57 |
Ken Reid is chosen to represent Ken Reid's faith in a vid show or other highly public forum. |