Retired 2nd Officer Lambert Mcandrew  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 60 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 9 (1) 7 (0)111A97
Destructive, High
 
Skills
Astrogation 1
Athletics (Endurance) 1
Carouse 1
Deception 0
Drive 0
Electronics 0
Engineer 0
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 1
Mechanic 1
Medic 0
Melee (Blade) 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Philosophy) 1
Stealth 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Marine Star Marine Corporal22
Merchant Merchant Marine 2nd Officer42
Drifter Barbarian 01
Drifter Scavenger 01
Believer Mainstream Believer Lay Person03
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Seymour Quaman Ally 2 0 5 1 Luriani (M/50)
Jefferson Schmidt Rival 3 0 1 2 Luriani (M/14)
Relationship becomes more moderate.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Lambert Mcandrew do not know what happened to Lambert Mcandrew. There is a gap in Lambert Mcandrew's memory.
2 22 Failed to qualify for Ground Assault (Marine).
2 22 Submitted to the draft.
2 22 Became a Marine (Star Marine) with the new title Marine.
2 24 Assigned to a black ops mission.
2 26 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
3 26 Continued as Marine (Star Marine).
3 27 A mission goes disastrously wrong due to Lambert Mcandrew's commander’s error or incompetence, but Lambert Mcandrew survive.
3 27 Cover for the commander and gain an Ally.
3 30 Promoted to Marine (Star Marine) rank 2 with the new title Corporal.
4 30 Voluntarily left Star Marine
4 30 Entered Merchant Academy with the Shipboard curriculum.
4 34 War breaks out, triggering a mandatory draft.
4 34 Used social standing to avoid the draft.
4 34 Graduated with honors.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 35 Moved to a new world.
5 38 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 42 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
7 42 Voluntarily left Merchant Marine
7 42 Failed to qualify for Law Enforcement (Agent).
7 42 Switched to Drifter (Barbarian).
7 43 Betrayed by a friend. One of Lambert Mcandrew's Contacts or Allies betrays Lambert Mcandrew, ending Lambert Mcandrew's career. That Contact or Ally becomes a Rival or Enemy.
8 43 Failed to qualify for Physician (Scholar).
8 43 Switched to Drifter (Scavenger).
8 45 Betrayed by a friend. One of Lambert Mcandrew's Contacts or Allies betrays Lambert Mcandrew, ending Lambert Mcandrew's career. That Contact or Ally becomes a Rival or Enemy.
9 45 Aging Crisis. Owe 10,000 for medical bills.
9 45 Retired at age 45.
9 45 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 47 A notable academic consults with Lambert Mcandrew about a publication or documentary he is working on. Gain a Contact in academia.
10 49 Aging Crisis. Owe 20,000 for medical bills.
10 49 Continued as Believer (Mainstream Believer).
10 51 Lambert Mcandrew secretly provide religious rites for a dying leader or noble, although they do not share Lambert Mcandrew's faith. Gain an Ally in the family and a Rival who disagrees with Lambert Mcandrew's choice.
11 53 Continued as Believer (Mainstream Believer).
11 57 Lambert Mcandrew is chosen to represent Lambert Mcandrew's faith in a vid show or other highly public forum.
12 57 Aging Crisis. Owe 50,000 for medical bills.
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