Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Scarred. Owe 5,000 for medical bills. |
3 |
25 |
Became a Scholar (Scientist). |
3 |
28 |
Win a prestigious prize for Larkin Cunningham's work. |
3 |
29 |
Promoted to Scholar (Scientist) rank 1. |
4 |
29 |
Continued as Scholar (Scientist). |
4 |
30 |
A rival researcher blackens Larkin Cunningham's name or steals Larkin Cunningham's research. Gain a Rival. |
4 |
33 |
Promoted to Scholar (Scientist) rank 2. |
5 |
33 |
Continued as Scholar (Scientist). |
5 |
35 |
An expedition or voyage goes wrong, leaving Larkin Cunningham stranded in the wilderness. |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
37 |
Find an Alien Artifact. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
41 |
Larkin Cunningham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Failed to qualify for Academic (Shaper Priest). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
42 |
Imperial trade restrictions force Larkin Cunningham out of business. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
45 |
A new romantic starts. Gain an Ally. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |