Project Worker Larkin McRae  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 60 M 2 (-2) 3 (-1) 2 (-2) 7 (0) 5 (-1) 10 (1)23275A
Fascinated, Practical, Conspicuous
 
Skills
Athletics 0
Deception 0
Electronics 0
Flyer (Wing) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Mechanic 2
Persuade 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Science (Physical Sciences) 0
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand12
Navy Engineer/Gunner Petty Officer, 2nd class34
Merchant Broker 01
Entertainer Journalist 01
Drifter Wanderer 11
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Mabel Fillanes Contact 1 0 1 6 Darmine (F/23)
Zelia Stevens Enemy 0 0 0 0 Florian (F/49)
Florance McDonaugh Enemy 0 4 0 3 Vlazhdumecta (F/10)
 
Term Age History
1 18 Failed to qualify for Ground Assault (Marine).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Special assignment or duty on board ship.
1 22 Attempt at commissioned failed.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Flight (Navy).
2 22 Continued as Navy (Line/Crew).
2 23 Vessel participates in a diplomatic mission.
2 23 Gain a contact.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Engineer/Gunner) with previous rank.
3 27 Abuse Larkin McRae's position for profit.
4 30 Continued as Navy (Engineer/Gunner).
4 32 Advanced training in a specialist field.
4 34 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
5 34 Continued as Navy (Engineer/Gunner).
5 38 Larkin McRae join a gambling circle on board.
5 38 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
6 38 Continued as Navy (Engineer/Gunner).
6 42 Special assignment or duty on board ship.
6 42 Forced to muster out.
7 42 Became a Merchant (Broker).
7 46 A sudden war destroys Larkin McRae's trade routes and contacts, forcing Larkin McRae to flee that region of space.
7 46 Gain rebels as Enemy
8 46 Became a Entertainer (Journalist).
8 47 Expose or are involved in a scandal of some sort.
9 47 Became a Drifter (Wanderer).
9 51 Offered job by a patron. Now owe him a favor.
9 51 Promoted to Drifter (Wanderer) rank 1.
10 51 Switched to Merchant (Merchant Marine) with the new title Crewman.
10 55 A sudden war destroys Larkin McRae's trade routes and contacts, forcing Larkin McRae to flee that region of space.
10 55 Gain rebels as Enemy
11 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 56 Larkin McRae is chosen to represent Larkin McRae's faith in a vid show or other highly public forum.
11 59 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
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