Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Levy Lamb befriend a superior in the corporation or the colony. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Levy Lamb's business expands, Levy Lamb's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Levy Lamb gain experience in a technical field as a computer operator or surveyor. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Performer (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Embroiled in legal trouble. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Moved to a new world. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
53 |
Betrayed by a friend. One of Levy Lamb's Contacts or Allies betrays Levy Lamb, ending Levy Lamb's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
53 |
Became a Scholar (Field Researcher). |
10 |
56 |
A disaster leaves several injured, and others blame Levy Lamb, forcing Levy Lamb to leave Levy Lamb's career. Gain a Rival. |
10 |
56 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
56 |
Returned to Drifter (Scavenger). |
11 |
58 |
Levy Lamb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |