Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
Ludwig McNab's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ludwig McNab fail to help. Gain an Enemy. |
2 |
23 |
Ludwig McNab inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Courier). |
3 |
28 |
Birth or Death involving a family member or close friend. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Scout (Surveyor) with previous rank. |
4 |
32 |
Ludwig McNab have no idea what happened to Ludwig McNab – they found Ludwig McNab's ship drifting on the fringes of friendly space. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
35 |
Amnesia. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Offered job by a patron. Now owe him a favor. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
40 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
42 |
Ludwig McNab is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
8 |
42 |
Became a Merchant (Broker). |
8 |
46 |
Promoted to Merchant (Broker) rank 1. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
47 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
50 |
Forced to continue current assignment. |
9 |
50 |
Promoted to Merchant (Broker) rank 2. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
52 |
Embroiled in legal trouble. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
58 |
Risk Ludwig McNab's fortune on a possibility lucrative deal and win. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |