Retired Able Spacehand Marc Watts  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 60 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 5 (-1)111545
Curious, Low drive, Splayed feet
 
Skills
Art (Performing) 0
Athletics 0
Gun Combat 0
Gunner (Screen) 1
Jack-of-All-Trades 1
Mechanic 1
Melee 0
Pilot 0
Profession (Worker/Biologicals) 1
Profession (Sports/Racquet Sports) 1
Recon 2
Seafarer 0
Stealth 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Drifter Barbarian 04
Drifter Scavenger 04
Navy Engineer/Gunner Able Spacehand12
Entertainer Artist 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Corinne Sanchez Rival 0 0 0 0 Tezcat (F/15)
Corinne Sanchez is diminished in both power and influence.
Morris Withers Rival 1 0 0 1 Tezcat (M/44)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 Marc Watts is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 22 Became a Drifter (Barbarian).
2 24 Betrayed by a friend. One of Marc Watts's Contacts or Allies betrays Marc Watts, ending Marc Watts's career. That Contact or Ally becomes a Rival or Enemy.
3 24 Failed to qualify for Merchant Marine (Merchant).
3 24 Switched to Drifter (Scavenger).
3 26 Scarred. Fully recovered. Owe 5,000 for medical bills.
4 26 Failed to qualify for Broker (Merchant).
4 26 Continued as Drifter (Scavenger).
4 28 Marc Watts run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 28 Failed to qualify for Free Trader (Merchant).
5 28 Submitted to the draft.
5 28 Switched to Navy (Engineer/Gunner) with previous rank.
5 29 Vessel participates in a notable military engagement.
5 32 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
6 32 Continued as Navy (Engineer/Gunner).
6 33 Marc Watts is blamed for an accident that causes the death of several crew members. Marc Watts's guilt drives Marc Watts to excel.
7 33 Failed to qualify for Thief (Rogue).
7 33 Returned to Drifter (Scavenger).
7 34 Marc Watts do not know what happened to Marc Watts. There is a gap in Marc Watts's memory.
8 34 Became a Entertainer (Artist).
8 36 Marc Watts is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
9 36 Returned to Drifter (Scavenger).
9 40 Marc Watts do not know what happened to Marc Watts. There is a gap in Marc Watts's memory.
10 40 Failed to qualify for Partisan (Shaper Priest).
10 40 Returned to Drifter (Barbarian).
10 41 Betrayed by a friend. One of Marc Watts's Contacts or Allies betrays Marc Watts, ending Marc Watts's career. That Contact or Ally becomes a Rival or Enemy.
11 41 Failed to qualify for Merchant Academy.
11 41 Continued as Drifter (Barbarian).
11 44 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
12 45 Continued as Drifter (Barbarian).
12 47 Marc Watts run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13 47 Aging Crisis. Owe 40,000 for medical bills.
13 47 Retired at age 47.
13 47 Retired.
13 48 Birth or Death involving a family member or close friend.
14 51 Aging Crisis. Owe 50,000 for medical bills.
14 55 Betrayal. Convert an Ally into a Rival or Enemy.
15 55 Aging Crisis. Owe 20,000 for medical bills.
15 59 A romantic relationship ends badly. Gain a Rival or Enemy.
16 59 Aging Crisis. Owe 50,000 for medical bills.
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