Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Amnesia. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
26 |
Contact with Government. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
31 |
Attempted a risky adventure and was wildly successful. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
35 |
Marcellus Dwan do not know what happened to Marcellus Dwan. There is a gap in Marcellus Dwan's memory. |
6 |
35 |
Became a Scholar (Field Researcher). |
6 |
36 |
Win a prestigious prize for Marcellus Dwan's work. |
6 |
39 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Scholar (Physician) with previous rank. |
7 |
43 |
Entangled in a bureaucratic or legal morass that distracts Marcellus Dwan from Marcellus Dwan's work. |
7 |
43 |
Promoted to Scholar (Physician) rank 2. |
8 |
43 |
Continued as Scholar (Physician). |
8 |
46 |
Marcellus Dwan's work is sabotaged by unknown parties. Marcellus Dwan may salvage what Marcellus Dwan can and give up. |
9 |
46 |
Became a Citizen (Corporate). |
9 |
48 |
Lost eye or limb. Owe 1,250 for medical bills. |
10 |
48 |
Became a Scout (Explorer). |
10 |
49 |
When dealing with an alien race, Marcellus Dwan botch an opportunity to gather extra intelligence about them. |
10 |
49 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
10 |
52 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
11 |
52 |
Attempted to change assignments. |
11 |
52 |
Switched to Scout (Courier) with previous rank. |
11 |
54 |
When dealing with an alien race, Marcellus Dwan botch an opportunity to gather extra intelligence about them. |
11 |
54 |
Marcellus Dwan's ship is damaged, and Marcellus Dwan have to hitch-hike Marcellus Dwan's way back across the stars to the nearest scout base. |
11 |
54 |
Gain 5 Contacts. Gain 2 Enemies. |
12 |
56 |
Continued as Scout (Courier). |
12 |
59 |
Spend several years jumping from world to world in Marcellus Dwan's scout ship. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Retired at age 60. |