Retired 3rd Officer Marcus Murphy  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 60 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 12 (2) 3 (-1)1116C3
Wild, Open to change, Self-sufficient
 
Skills
Admin 1
Advocate 1
Astrogation 1
Athletics 0
Broker 0
Carouse 1
Diplomat 0
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (Life Support) 2
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee 0
Persuade 0
Pilot (Small Craft) 1
Profession (Hostile Environment/Contaminent) 1
Science (Life Sciences) 0
Seafarer 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer35
Drifter Barbarian 02
Citizen Corporate 01
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Worker12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Lelah Ross Ally 4 0 2 1 Suerrat (F/32)
Pleasant Spain Enemy 0 2 1 2 Suerrat (M/68)
Pleasant Spain gains in influence.
Ella Mills Rival 2 0 1 1 Suerrat (M/17)
Wm Grimaldi Rival 1 0 1 5 Florian (M/18)
Horace Alexander Rival 1 1 4 2 Tapazmal (M/37)
Horace Alexander is actually an organisation such as a political movement or modest sized business.
Horace Alexander has life-changing event that creates new responsibilities.
Horace Alexander has had an unexpected run of good fortune lately.
Dixie Gutierrez Contact 3 0 0 1 Suerrat (F/33)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 24 Embroiled in legal trouble.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 28 A sudden war destroys Marcus Murphy's trade routes and contacts, forcing Marcus Murphy to flee that region of space.
3 28 Gain rebels as Enemy
4 28 Failed to qualify for Ground Assault (Marine).
4 28 Became a Drifter (Barbarian).
4 29 Attempted a risky adventure and was wildly successful.
5 32 Continued as Drifter (Barbarian).
5 35 Marcus Murphy do not know what happened to Marcus Murphy. There is a gap in Marcus Murphy's memory.
6 35 Failed to qualify for Corporate Agent (Agent).
6 35 Submitted to the draft.
6 35 Returned to Merchant (Merchant Marine).
6 39 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 39 Continued as Merchant (Merchant Marine).
7 40 Given advanced training in a specialist field
7 43 Forced to muster out.
8 43 Became a Citizen (Corporate).
8 45 A revolution, attack or other unusual event throws Marcus Murphy's life into chaos, forcing Marcus Murphy to leave the planet.
9 45 Failed to qualify for Merchant Marine (Merchant).
9 45 Switched to Drifter (Scavenger).
9 46 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 46 Aging Crisis. Owe 60,000 for medical bills.
10 46 Retired at age 46.
10 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 49 A notable academic consults with Marcus Murphy about a publication or documentary he is working on. Gain a Contact in academia.
10 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 50 Aging Crisis. Owe 30,000 for medical bills.
11 50 Continued as Believer (Missionary/Humanitarian).
11 52 Marcus Murphy come into conflict with a splinter group Marcus Murphy's own religion which maintains Marcus Murphy's version is the wrong one. Gain 2 Rivals.
12 52 Aging Crisis. Owe 30,000 for medical bills.
12 52 Retired.
12 54 Moved to a new world.
13 56 Aging Crisis. Owe 20,000 for medical bills.
13 57 Gained a contact.
14 60 Aging Crisis. Owe 50,000 for medical bills.
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