Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Expand the field of Profession (Crewmember), but gain a Rival in Margaret Moore's former tutor. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Margaret Moore's Contacts or Allies betrays Margaret Moore, ending Margaret Moore's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
27 |
Arrested and charged. |
3 |
27 |
Hired a lawyer to beat the charges. |
3 |
29 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
29 |
Continued as Rogue (Pirate). |
4 |
33 |
Arrested |
5 |
33 |
Became a Prisoner (Fixer). |
5 |
37 |
Accused of assaulting a prison guard. |
6 |
37 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
39 |
Hire a new lawyer. |
7 |
41 |
Switched to Prisoner (Thug) with previous rank. |
7 |
44 |
Assigned to difficult or backbreaking labour. |
8 |
45 |
Continued as Prisoner (Thug). |
8 |
47 |
Disgraced. Word of Margaret Moore's criminal past reaches Margaret Moore's homeworld. |
9 |
49 |
Continued as Prisoner (Thug). |
9 |
53 |
Attacked by another prisoner. |
9 |
53 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
53 |
Promoted to Prisoner (Thug) rank 1. |
10 |
53 |
Returned to Prisoner (Inmate). |
10 |
56 |
Failed to escaped from prison. |
10 |
57 |
Promoted to Prisoner (Inmate) rank 1. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Retired at age 57. |