Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Good fortune |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Severely injured. Owe 6,250 for medical bills. |
5 |
33 |
Became a Scout (Explorer). |
5 |
34 |
Max Sabilline's scout ship is one of the first on the scene to rescue the survivors of a disaster but Max Sabilline fail to help. Gain an Enemy. |
5 |
34 |
Max Sabilline's ship is damaged, and Max Sabilline have to hitch-hike Max Sabilline's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 3 Contacts. Gain 3 Enemies. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
39 |
Max Sabilline's scout ship is one of the first on the scene to rescue the survivors of a disaster but Max Sabilline fail to help. Gain an Enemy. |
6 |
39 |
Max Sabilline's ship is damaged, and Max Sabilline have to hitch-hike Max Sabilline's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 2 Contacts. Gain 3 Enemies. |
6 |
41 |
Promoted to Scout (Explorer) rank 2. |
7 |
41 |
Continued as Scout (Explorer). |
7 |
44 |
When dealing with an alien race, Max Sabilline botch an opportunity to gather extra intelligence about them. |
7 |
44 |
Max Sabilline's ship is damaged, and Max Sabilline have to hitch-hike Max Sabilline's way back across the stars to the nearest scout base. |
7 |
44 |
Gain 6 Contacts. Gain 1 Enemies. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Switched to Scout (Courier) with previous rank. |
8 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
49 |
Continued as Scout (Courier). |
9 |
53 |
Max Sabilline's ship is ambushed by enemy vessels. Max Sabilline successfully ran to the jump point. |
10 |
53 |
Continued as Scout (Courier). |
10 |
55 |
Psychologically damaged by Max Sabilline's time in the scouts. |
11 |
55 |
Became a Merchant (Free Trader). |
11 |
57 |
Embroiled in legal trouble. |
11 |
59 |
Promoted to Merchant (Free Trader) rank 1. |