Retired Combat Leader Maxie Nichols  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 60 M 1 (-2) 2 (-2) 1 (-2) 7 (0) 5 (-1) 1 (-2)121751
Obliging
 
Skills
Admin 0
Animals 0
Carouse 0
Deception 0
Diplomat 0
Electronics 0
Explosives 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Medic 1
Melee 0
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Science (Physical Sciences/Physics) 1
Seafarer 0
Stealth 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Scholar Scientist 12
Drifter Wanderer 01
Believer Missionary/Humanitarian Project Worker13
Scout Courier 01
Drifter Scavenger 01
Believer Holy Warrior Combat Leader22
 
Name Type Affinity Enmity Power Influence Species
Helen Rouse Contact 2 2 2 0 Urunishani (M/47)
Relationship soured.
Harper Learmonth Enemy 0 1 6 2 Cassilldan (F/18)
Addie Morrison Rival 2 2 2 1 Cassilldan (M/88)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 20 Maxie Nichols run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 20 Became a Scholar (Scientist).
2 23 Maxie Nichols's work is sabotaged by unknown parties. Maxie Nichols may salvage what Maxie Nichols can and give up.
3 24 Continued as Scholar (Scientist).
3 25 Work leads to a considerable breakthrough.
3 28 Promoted to Scholar (Scientist) rank 1.
4 28 Voluntarily left Scientist
4 28 Failed to qualify for Engineer/Gunner (Navy).
4 28 Switched to Drifter (Wanderer).
4 32 Betrayed by a friend. One of Maxie Nichols's Contacts or Allies betrays Maxie Nichols, ending Maxie Nichols's career. That Contact or Ally becomes a Rival or Enemy.
5 32 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 34 Maxie Nichols faith is shaken.
6 36 Continued as Believer (Missionary/Humanitarian).
6 40 Maxie Nichols retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
6 40 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 40 Continued as Believer (Missionary/Humanitarian).
7 41 Maxie Nichols accepted an offer of inducements to betray Maxie Nichols's faith. Gain 280,000 in cash.
8 44 Failed to qualify for Merchant Marine (Merchant).
8 44 Submitted to the draft.
8 44 Became a Scout (Courier).
8 47 Maxie Nichols's ship is damaged, and Maxie Nichols have to hitch-hike Maxie Nichols's way back across the stars to the nearest scout base.
8 47 Gain 1 Contacts. Gain 1 Enemies.
9 47 Switched to Drifter (Scavenger).
9 49 Nearly killed. Owe 25,000 for medical bills.
10 49 Switched to Believer (Holy Warrior) with the new title Hopeful.
10 52 Maxie Nichols retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 53 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 53 Continued as Believer (Holy Warrior).
11 57 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 57 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Retired at age 57.
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