Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Moses Read run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Failed to qualify for Cavalry (Army). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Go undercover to investigate an enemy. |
4 |
33 |
A police detective or rival criminal forces Moses Read to flee and vows to hunt Moses Read down. Gain an Enemy. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Rewarded for a successful mission. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Moses Read's work ends up coming home with Moses Read, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
45 |
Failed to qualify for Surveyor (Scout). |
8 |
45 |
Returned to Drifter (Scavenger). |
8 |
47 |
Attempted a risky adventure and was injured. |
8 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
53 |
Suffer from a life-threatening illness. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
54 |
A notable academic consults with Moses Read about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
57 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |