Retired Senior Crewman Noble Buckman  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 60 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 3 (-1)111563
Shortness of breath, Always looks malnourished
 
Skills
Admin 0
Athletics (Dexterity) 1
Deception 0
Diplomat 0
Electronics 0
Gambler 1
Gun Combat (Energy) 1
Jack-of-All-Trades 2
Language (Oynprith (Droyne)) 1
Language (Trokh (Aslan)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Spacecraft) 1
Profession (Worker/Hydroponics) 1
Science (Social Sciences) 0
Seafarer 0
Stealth 1
Steward 0
Survival 0
Tactics 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker02
Merchant Merchant Marine Senior Crewman14
Marine Star Marine Marine02
Drifter Wanderer 01
Prisoner Inmate 02
Prisoner Fixer 01
 
Name Type Affinity Enmity Power Influence Species
Nelle Arthur Enemy 0 4 2 1 Halka (F/71)
Reginald Jenkins Rival 1 0 0 1 Halka (M/59)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 19 Moved to a new world.
2 22 Continued as Believer (Missionary/Humanitarian).
2 23 Noble Buckman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 27 Continued as Merchant (Merchant Marine).
4 28 Embroiled in legal trouble.
4 31 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 31 Continued as Merchant (Merchant Marine).
6 35 Continued as Merchant (Merchant Marine).
6 37 A good deal ensures Noble Buckman is living the high life for a few years.
6 39 Forced to muster out.
7 39 Failed to qualify for Worker (Citizen).
7 39 Submitted to the draft.
7 39 Became a Marine (Star Marine) with the new title Marine.
7 42 Assigned to the security staff of a space station.
8 43 Continued as Marine (Star Marine).
8 46 Severely injured.
9 46 Failed to qualify for Corporate (Citizen).
9 46 Became a Drifter (Wanderer).
9 48 Betrayed by a friend. One of Noble Buckman's Contacts or Allies betrays Noble Buckman, ending Noble Buckman's career. That Contact or Ally becomes a Rival or Enemy.
10 48 Became a Prisoner (Inmate).
10 52 Beaten by a prison gang.
10 52 Lost eye or limb. Owe 5,000 for medical bills.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Prisoner (Inmate).
11 54 A guard takes a dislike to Noble Buckman.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Switched to Prisoner (Fixer) with previous rank.
12 58 Severely injured. Fully recovered. Owe 30,000 for medical bills.
13 60 Aging Crisis. Owe 50,000 for medical bills.
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