Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
When dealing with an alien race, Noble Mcarty botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Noble Mcarty's ship is damaged, and Noble Mcarty have to hitch-hike Noble Mcarty's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Noble Mcarty's scout ship is one of the first on the scene to rescue the survivors of a disaster but Noble Mcarty fail to help. Gain an Enemy. |
4 |
31 |
Noble Mcarty's ship is damaged, and Noble Mcarty have to hitch-hike Noble Mcarty's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 2 Contacts. Gain 3 Enemies. |
4 |
34 |
Promoted to Scout (Surveyor) rank 2. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Courier) with previous rank. |
5 |
35 |
Spend several years jumping from world to world in Noble Mcarty's scout ship. |
5 |
38 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scout (Explorer) with previous rank. |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
41 |
Betrayed by a friend. One of Noble Mcarty's Contacts or Allies betrays Noble Mcarty, ending Noble Mcarty's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Opponents of Noble Mcarty's belief system ambush Noble Mcarty. |
8 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
42 |
Returned to Drifter (Scavenger). |
10 |
46 |
Continued as Drifter (Scavenger). |
10 |
50 |
Drafted into Marine Support |
11 |
50 |
Became a Marine (Marine Support) with the new title Marine. |
11 |
52 |
A mission goes wrong; Noble Mcarty and several others are captured and mistreated by the enemy. Gain Noble Mcarty's jailer as an Enemy. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Encounter a Psionic institute. |
13 |
59 |
Tested for psionic powers |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |