Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Citizen (Colonist). |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Failed to qualify for Artist (Entertainer). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
Orin Mathew went above and beyond the call of duty. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
36 |
Failed to qualify for Broker (Merchant). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
37 |
Orin Mathew do not know what happened to Orin Mathew. There is a gap in Orin Mathew's memory. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Orin Mathew come into conflict with a splinter group Orin Mathew's own religion which maintains Orin Mathew's version is the wrong one. Gain 2 Rivals. |
8 |
38 |
Became a Scout (Courier). |
8 |
41 |
Orin Mathew's scout ship is one of the first on the scene to rescue the survivors of a disaster but Orin Mathew fail to help. Gain an Enemy. |
8 |
41 |
Orin Mathew inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
42 |
Voluntarily left Courier |
9 |
42 |
Returned to Drifter (Scavenger). |
9 |
44 |
Betrayed by a friend. One of Orin Mathew's Contacts or Allies betrays Orin Mathew, ending Orin Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
44 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
46 |
Orin Mathew refused an offer of inducements to betray Orin Mathew's faith. Gain 1 enemies. |
10 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
48 |
Continued as Believer (Holy Warrior). |
11 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
52 |
Continued as Believer (Holy Warrior). |
12 |
53 |
Orin Mathew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
53 |
Retired at age 53. |
13 |
53 |
Retired. |
13 |
55 |
Moved to a new world. |
14 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |