Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Ossie Steward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Make an unexpected connection outside Ossie Steward's normal circles. Gain a Contact. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
A good deal ensures Ossie Steward is living the high life for a few years. |
4 |
27 |
Voluntarily left Merchant Marine |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
29 |
Vessel participates in a notable military engagement. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
32 |
Ossie Steward foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
35 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
36 |
Ossie Steward foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
41 |
Ossie Steward foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Returned to Drifter (Wanderer). |
8 |
44 |
Attacked by enemies and injured. |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
44 |
Gain Enemy if Ossie Steward don't already have one. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
51 |
Accused of a crime |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Became a Prisoner (Fixer). |
10 |
53 |
Disgraced. Word of Ossie Steward's criminal past reaches Ossie Steward's homeworld. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Switched to Prisoner (Inmate) with previous rank. |
11 |
56 |
Offended a prison gang Ossie Steward tried to join. Gain an Enemy. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |