Retired Captain Phil Ahern  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Humaniti 60 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 4 (-1) 7 (0)9 (1)111A47
Overgrown nails, Tired, Overly large forehead
 
Skills
Athletics (Strength) 1
Carouse 0
Clairvoyance 0
Deception 0
Drive (Track) 1
Electronics 0
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Investigate 0
Leadership 1
Mechanic 1
Medic 1
Melee (Blade) 1
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Recon 1
Science (Life Sciences/Psionicology) 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
Tactics (Military) 1
Telepathy 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal13
Drifter Barbarian 01
Merchant Merchant Marine Senior Crewman12
Marine Ground Assault Captain2 / 03
Psion Wild Talent Survivor11
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Booker Franklin Ally 3 0 0 0 Humaniti (M/61)
Bernadette Newman Rival 1 1 4 1 Ayansh'i (F/76)
Yiyaehi Hajaeya Haejelae Enemy 0 3 1 2 Ael Yael (F/50)
Yiyaehi Hajaeya Haejelae is a questionable figure such as a criminal, pirate or disgraced noble.
Avery Weaver Contact 1 1 2 4 Humaniti (M/56)
Avery Weaver is out of contact doing something interesting but not suspicious.
Avery Weaver is missing under suspicious circumstances.
Avery Weaver gained power at the expense of a third party who now blames the character.
Avery Weaver is actually an organisation such as a political movement or modest sized business.
Sibyl Duncan Enemy 0 4 1 1 Iltharan (F/74)
Sibyl Duncan’s relationships have begun to affect the character.
Ahyuhe Hiyi Ei Enemy 2 4 0 1 Aslan (F/21)
Relationship becomes more intense. Rival becomes an enemy.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 Made lifelong friends. Gain 1 Allies.
1 22 Graduated. Gain an rival who is upset that Phil Ahern left the community.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 26 Advanced training in a specialist field.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 30 Given specialist training in vehicles.
4 30 Continued as Agent (Law Enforcement).
4 32 Life ruined by a criminal gang. Gain the gang as an Enemy
5 32 Became a Drifter (Barbarian).
5 35 Phil Ahern run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 Make an unexpected connection outside Phil Ahern's normal circles. Gain a Contact.
6 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 39 Continued as Merchant (Merchant Marine).
7 42 Imperial trade restrictions force Phil Ahern out of business.
8 42 Failed to qualify for Intelligence (Agent).
8 42 Submitted to the draft.
8 42 Became a Marine (Ground Assault) with the new title Marine.
8 46 Commanding officer takes an interest in Phil Ahern's career.
8 46 Commissioned in Marine (Ground Assault) with the new title Lieutenant.
9 46 Continued as Marine (Ground Assault).
9 50 Victim of a crime
10 50 Aging Crisis. Owe 60,000 for medical bills.
10 50 Retired at age 50.
10 50 Attempted to change assignments.
10 50 Failed to qualify for Star Marine (Marine).
10 50 Continued as Marine (Ground Assault).
10 51 Advanced training in a specialist field
10 54 Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Voluntarily left Ground Assault
11 54 Became a Psion (Wild Talent).
11 56 Achieve a new level of discipline in Phil Ahern's powers/
11 58 Promoted to Psion (Wild Talent) rank 1 with the new title Survivor.
11 58 Learned Clairvoyance
12 58 Aging Crisis. Owe 40,000 for medical bills.
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