Retired Project Coordinator Prince Hicks  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 60 M 1 (-2) 1 (-2) 4 (-1) 5 (-1) 6 (0) 7 (0)114567
Twinkling eyes, Irresponsible, Shrewd
 
Skills
Admin 2
Athletics 0
Carouse 2
Deception 1
Electronics 0
Gun Combat 0
Jack-of-All-Trades 1
Leadership 2
Persuade 3
Pilot 0
Profession (Worker/Religion) 1
Recon 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Rogue Thief 02
Believer Missionary/Humanitarian Project Coordinator45
Scout Explorer 01
Citizen Corporate 01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Joanne Ronald Contact 2 1 3 0 Vanejenese (F/39)
Myrna Hutchinson Contact 3 0 0 1 Cafadan (F/70)
Barton Russell Contact 1 2 1 3 Vanejenese (M/54)
Emmer Purcell Contact 1 1 1 0 Vanejenese (F/79)
Emmer Purcell is missing under suspicious circumstances.
Eloise Forrest Contact 3 1 3 0 Murrissi (F/24)
Forgiveness.
Leonore Crowle Enemy 0 2 4 1 Vanejenese (F/40)
Claudia Fuller Enemy 0 2 2 2 Vanejenese (F/41)
Claudia Fuller belongs to an unusual cultural or religious group.
Freddie Suchet Enemy 0 3 2 2 Luriani (M/60)
Freddie Suchet is in desperate trouble and could use the character’s help.
Dillard Pettitt Ally 3 0 2 1 Sydite (M/19)
 
Term Age History
1 18 Became a Rogue (Thief).
1 22 Scarred. Fully recovered. Owe 5,000 for medical bills.
2 22 Continued as Rogue (Thief).
2 25 Betrayed by a friend. One of Prince Hicks's Contacts or Allies betrays Prince Hicks, ending Prince Hicks's career. That Contact or Ally becomes a Rival or Enemy.
3 25 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 28 Prince Hicks accepted an offer of inducements to betray Prince Hicks's faith. Gain 120,000 in cash.
3 29 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
4 29 Failed to qualify for Broker (Merchant).
4 29 Submitted to the draft.
4 29 Became a Scout (Explorer).
4 31 Prince Hicks's ship is damaged, and Prince Hicks have to hitch-hike Prince Hicks's way back across the stars to the nearest scout base.
4 31 Gain 5 Contacts. Gain 2 Enemies.
5 31 Became a Citizen (Corporate).
5 34 Prince Hicks learn something Prince Hicks should not have – a corporate secret, a political scandal – which Prince Hicks can profit from illegally.
6 35 Voluntarily left Corporate
6 35 Returned to Believer (Missionary/Humanitarian).
6 38 Prince Hicks faith enjoys an explosion of popularity largely thanks to Prince Hicks's efforts.
6 38 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
6 39 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
7 39 Continued as Believer (Missionary/Humanitarian).
7 40 Prince Hicks faith is shaken.
8 43 Continued as Believer (Missionary/Humanitarian).
8 45 Prince Hicks is chosen to represent Prince Hicks's faith in a vid show or other highly public forum.
8 47 Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator.
9 47 Continued as Believer (Missionary/Humanitarian).
9 49 Prince Hicks aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 49 Aging Crisis. Owe 30,000 for medical bills.
10 49 Retired at age 49.
10 49 Retired.
10 50 A new romantic starts. Gain an Ally.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 57 Betrayal. Convert an Ally into a Rival or Enemy.
12 57 Aging Crisis. Owe 40,000 for medical bills.
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