Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Prince McCnaghty's business expands, Prince McCnaghty's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
25 |
Birth or Death involving a family member or close friend. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
30 |
A new romantic starts. Gain an Ally. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Good fortune |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
41 |
Scarred. Owe 1,250 for medical bills. |
8 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Prince McCnaghty refused an offer of inducements to betray Prince McCnaghty's faith. Gain 5 enemies. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Prince McCnaghty aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired. |
10 |
52 |
Moved to a new world. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Victim of a crime. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |