Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Ray Credge is rewarded for Ray Credge's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
A revolution, attack or other unusual event throws Ray Credge's life into chaos, forcing Ray Credge to leave the planet. |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Find an Alien Artifact. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
43 |
Betrayed by a friend. One of Ray Credge's Contacts or Allies betrays Ray Credge, ending Ray Credge's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Embroiled in legal trouble. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Voluntarily left Merchant Marine |
9 |
47 |
Failed to qualify for Surveyor (Scout). |
9 |
47 |
Returned to Drifter (Barbarian). |
9 |
51 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
51 |
Failed to qualify for Explorer (Scout). |
10 |
51 |
Switched to Drifter (Scavenger). |
10 |
54 |
Contact with Government. |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
59 |
Lost eye or limb. Owe 2,500 for medical bills. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Retired at age 59. |