Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Find an Alien Artifact. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Worker). |
5 |
36 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Citizen (Worker) rank 1. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
42 |
Reinhold Askew is rewarded for Reinhold Askew's diligence or cunning. |
6 |
42 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
45 |
Reinhold Askew's business expands, Reinhold Askew's corporation grows, or the colony thrives. |
7 |
46 |
Promoted to Citizen (Worker) rank 3. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
49 |
Gained a contact. |
8 |
50 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
9 |
50 |
Voluntarily left Worker |
9 |
50 |
Became a Merchant (Broker). |
9 |
53 |
Make an unexpected connection outside Reinhold Askew's normal circles. Gain a Contact. |
10 |
54 |
Continued as Merchant (Broker). |
10 |
58 |
Make an unexpected connection outside Reinhold Askew's normal circles. Gain a Contact. |
10 |
58 |
Promoted to Merchant (Broker) rank 1. |