Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Scout (Explorer). |
2 |
31 |
Psychologically damaged by Rex Halpine's time in the scouts. |
3 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
33 |
Rex Halpine aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
33 |
Returned to Scout (Explorer). |
4 |
35 |
Rex Halpine spend a great deal of time on the fringes of Charted Space. |
4 |
35 |
Rex Halpine have no idea what happened to Rex Halpine – they found Rex Halpine's ship drifting on the fringes of friendly space. |
4 |
37 |
Forced to muster out. |
5 |
37 |
Became a Drifter (Wanderer). |
5 |
41 |
Rex Halpine run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
41 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
6 |
45 |
Rex Halpine secretly provide religious rites for a dying leader or noble, although they do not share Rex Halpine's faith. Gain an Ally in the family and a Rival who disagrees with Rex Halpine's choice. |
7 |
45 |
Continued as Believer (Mainstream Believer). |
7 |
49 |
Rex Halpine retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
49 |
Continued as Believer (Mainstream Believer). |
8 |
53 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
53 |
Continued as Believer (Mainstream Believer). |
9 |
57 |
Rex Halpine is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
57 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |